Fearful Symmetry | Echo
“We are our memory, we are that chimerical museum of shifting shapes, that pile of broken mirrors.” -Jorge Luis Borges, In Praise of…
Uncanny Island | Playerunknown’s Battlegrounds
The first map for PlayerUnknown’s Battlegrounds is an island because it has to be. The natural restrictive bounds of an island space are…
The Forgetting Game | Kentucky Route Zero
“Hope is not a youth movement, but buries its young in the tide.” —A. Maxwell, Candor is the Brightest Shield “We claim these…
Terrible Fascination | That Dragon, Cancer
In much of contemporary Western Christianity, holiness is a good thing. Holy people are supposed to be good people, and God’s holiness is…
Corporate Space | Tacoma
Home is often a place of closeness and familiarity. Yet in 2013’s first person exploration game Gone Home, you return to your family…
Children Of The Anthropocene | Future Unfolding
Look beneath your feet and you will see the Anthropocene. It is made of the deep concrete that paves our cities, the abundant…
The New Flesh | Observer
Observer is the rare cyberpunk story that refuses to fetishize its milieu, even today, 30 years after the genre’s inception. William Gibson’s early…
Suburban Decay | Yuuyami Doori Tankentai
For Japan, the 1980s was an era of boundless financial optimism, and at the heart of it all was real-estate development. While it…
Passing Through Pages | Pyre
Nothing in Supergiant Games’ Pyre looks familiar. Set in a vast wasteland called the Downside, the world stretches outward for what seems an…
A Body, Divided | Pathologic
“At last, I realized that the building was such combination of planes, lines, rhythms and temperatures which can be an ideal repository for…